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	<title>The Balloon Quest</title>
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	<link>http://balloonquest.at</link>
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		<title>3rd level finished &#8211; extended demo downloadable!</title>
		<link>http://balloonquest.at/3rd-level-finished-extended-demoversion-downloadable/</link>
		<comments>http://balloonquest.at/3rd-level-finished-extended-demoversion-downloadable/#comments</comments>
		<pubDate>Sun, 15 Jul 2012 09:49:30 +0000</pubDate>
		<dc:creator>The Team</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=254</guid>
		<description><![CDATA[Finally we are very proud to present you a new level! Of course we also updated our trailer. I think that we have done a great work and that you will enjoy our last and hardest level in our extended demo version. There are still so many ideas for more levels and settings, but for [...]]]></description>
			<content:encoded><![CDATA[Finally we are very proud to present you a new level! Of course we also updated our trailer. I think that we have done a great work and that you will enjoy our last and hardest level in our extended demo version. There are still so many ideas for more levels and settings, but for now we enjoy our well-earned break before we think about further steps and possibilities how to continue.
<br /> Have fun!

<a href="http://balloonquest.at/wp-content/uploads/2012/07/post_3rd_level_finished_01.jpg"><img src="http://balloonquest.at/wp-content/uploads/2012/07/post_3rd_level_finished_01-640x361.jpg" alt="" title="post_3rd_level_finished_01" width="640" height="361" class="alignnone size-medium wp-image-256" /></a>]]></content:encoded>
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		<title>3rd level progress</title>
		<link>http://balloonquest.at/3rd-level-progress/</link>
		<comments>http://balloonquest.at/3rd-level-progress/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 14:30:18 +0000</pubDate>
		<dc:creator>The Team</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=236</guid>
		<description><![CDATA[I fear we have neglected our blog a bit, but I assure you that’s only because we have been very busy working on the third level. This will be the next forest level, and I can tell you that this level will take you up high. It is quite a bit harder to play, as [...]]]></description>
			<content:encoded><![CDATA[I fear we have neglected our blog a bit, but I assure you that’s only because we have been very busy working on the third level. This will be the next forest level, and I can tell you that this level will take you up high. It is quite a bit harder to play, as we figured that after two levels of practice, we could take the difficulty up a notch. There is also more of what you could call a puzzle focus. 
I don’t want to spoiler any more right now, so I’ll just post some images, so you can get a glimpse of what the new level will be like. I hope you like it, and that it makes you want to play the next level as well.

<a href="http://balloonquest.at/wp-content/uploads/2012/06/bq_level3_bee.jpg"><img src="http://balloonquest.at/wp-content/uploads/2012/06/bq_level3_bee.jpg" alt="the model of a bee character for the third level" title="level3 bee" width="514" height="379" class="alignnone size-full wp-image-235" /></a>

<a href="http://balloonquest.at/wp-content/uploads/2012/06/bq_backgroundTrees.jpg"><img src="http://balloonquest.at/wp-content/uploads/2012/06/bq_backgroundTrees.jpg" alt="an assembly of background trees for the third level" title="level3 background trees" width="514" height="379" class="alignnone size-full wp-image-234" /></a>

</br>

Regina
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>It is done!</title>
		<link>http://balloonquest.at/it-is-done/</link>
		<comments>http://balloonquest.at/it-is-done/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 17:21:11 +0000</pubDate>
		<dc:creator>The Team</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=167</guid>
		<description><![CDATA[We did it! Our first public Beta version can be downloaded with immediate effect from this very website, and waits for you to be played! We are very happy to share it with you. What can you expect? Two beautiful Levels with many unique sections, areas, enemies, speech output, stuff to collect and much more. [...]]]></description>
			<content:encoded><![CDATA[We did it! Our first public Beta version can be downloaded with immediate effect from this very website, and waits for you to be played! 
<br /> We are very happy to share it with you. What can you expect? Two beautiful Levels with many unique sections, areas, enemies, speech output, stuff to collect and much more.
<br /> Download, play, have fun! And please feel free to give us feedback and get in touch with us at any time. We would be really happy to hear from you!

<a href="http://balloonquest.at/wp-content/uploads/2012/06/ballloon_screenshot_house011.jpg"><img src="http://balloonquest.at/wp-content/uploads/2012/06/ballloon_screenshot_house011-640x360.jpg" alt="Screenshot form the House Level" title="Balloon_screenshot_HouseLevel" width="640" height="360" class="alignnone size-medium wp-image-201" /></a>

<br />
<br />
PeterP]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>A note on Prototypes</title>
		<link>http://balloonquest.at/prototypes/</link>
		<comments>http://balloonquest.at/prototypes/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 16:41:20 +0000</pubDate>
		<dc:creator>The Team</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=154</guid>
		<description><![CDATA[The first prototypes for the game where created with paper, pencils, buttons and other stuff. We drew many sections with jumping sequences and puzzle elements to find out what could be fun to play and what is worth to be tested digitally in the next step of game development. Analog paper prototyping is an important [...]]]></description>
			<content:encoded><![CDATA[The first prototypes for the game where created with paper, pencils, buttons and other stuff. We drew many sections with jumping sequences and puzzle elements to find out what could be fun to play and what is worth to be tested digitally in the next step of game development.

<a href="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_01.jpg"><img class="alignnone size-medium wp-image-155" title="post_prototypes_01" src="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_01-640x423.jpg" alt="" width="640" height="423" /></a>

Analog paper prototyping is an important start and can at times get you a long way, but there is a point where you have to switch to digital prototypes to really learn more about your own gameplay idea. This might be the case even more with platformer games, that are more skill based than, for example, logic based puzzle games. Our programmers used unity for prototyping as well as for the final game. One of the definite strenghts of this engine is that you can very easily and quickly put something together that allows you to test basic ideas and features. For quite a long time we worked only with white cubes that we used to block out and test what we had scribbled in earlier phases. 
This approach helped us to test out the movement of our characters and allowed us to play around with things like moving speed and height, jumping distances, and other features. 

<a href="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_02.jpg"><img class="alignnone size-medium wp-image-156" title="Level_01_bw" src="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_02-640x219.jpg" alt="" width="640" height="219" /></a>

Besides the prototype of the gamemechanics, it was also very important for us to create a kind of visual prototype. As we were all Unity-newbies, we had to figure out what kind of light, textures, geometry resolution, etc. is possible with that engine. Our main goal here was not to define a final visual style, but to learn how to work with Unity as an artist.

<a href="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_03.jpg"><img class="alignnone size-medium wp-image-163" title="post_prototypes_03" src="http://balloonquest.at/wp-content/uploads/2012/06/post_prototypes_03-640x355.jpg" alt="" width="640" height="355" /></a>

<br />
<br />
PeterP]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>What happend so far!</title>
		<link>http://balloonquest.at/what-happend-so-far/</link>
		<comments>http://balloonquest.at/what-happend-so-far/#comments</comments>
		<pubDate>Wed, 30 May 2012 10:02:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=51</guid>
		<description><![CDATA[Of course the work for the game didn&#8217;t start with our first blog post, so let&#8217;s have a look what happend so far. The initial situation was that 5 master class students of the 3d animation major at the University of applied sciences, Salzburg, decided to create an awesome game for their master project. We [...]]]></description>
			<content:encoded><![CDATA[Of course the work for the game didn&#8217;t start with our first blog post, so let&#8217;s have a look what happend so far.
The initial situation was that 5 master class students of the 3d animation major at the University of applied sciences, Salzburg, decided to create an awesome game for their master project.
We all set down together for some concept sessions, to find a game concept that we all enjoyed. We were lucky that our university provided us with a beautiful old building where we could use rooms for our sessions. Nevertheless, the time in this nice environment was also very exhausting.

<a href="http://balloonquest.at/wp-content/uploads/2012/05/post_what_happend_so_far_01.jpg"><img class="alignnone size-medium wp-image-142" title="post_what_happend_so_far_01" src="http://balloonquest.at/wp-content/uploads/2012/05/post_what_happend_so_far_01-640x358.jpg" alt="" width="640" height="358" /></a>

Maybe in such an early phase of a project it&#8217;s more of a curse than a blessing to have all possibilities and no requirements. On the one hand it&#8217;s great to that you can do whatever you want and can imagine, on the other hands it can be quite difficult to narrow things down. We did a lot of brainstorming, wrote down a lot of random ideas, mixed them together, threw them away again and started anew. The initial idea for &#8220;The Balloon Quest&#8221; was a gameplay idea for a platformer that featured two characters &#8211; one moving horizontally and one vertically &#8211; and the combination of both of them. 
Although we decided to make a platformer game, the narrative part was also very important to us from the beginning on, as a good story and likable characters can support and enhance gameplay and generally emotional envolvement of the player. Nevertheless, settling on a story and even on definite characters was a whole other long proces&#8230; But that&#8217;s something we will get into more detail another time!
</br>
</br>
PeterP]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hey everyone!</title>
		<link>http://balloonquest.at/hello-world/</link>
		<comments>http://balloonquest.at/hello-world/#comments</comments>
		<pubDate>Mon, 21 May 2012 09:07:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://balloonquest.at/?p=1</guid>
		<description><![CDATA[We are very glad to present to you the blog for our game &#8220;The Balloon Quest&#8221;. We are currently finishing our first public Beta version of the game and are very happy to present our Master project online on this website. We have been working very intensly the last two years to make our ideas [...]]]></description>
			<content:encoded><![CDATA[We are very glad to present to you the blog for our game &#8220;The Balloon Quest&#8221;.
We are currently finishing our first public Beta version of the game and are very happy to present our Master project online on this website.
We have been working very intensly the last two years to make our ideas and imaginations come true and we really hope that all of you will enjoy our game when the demo is ready. This blog is supposed to keep you up to date, give you additional information and provide you with insights into our project and the production process. <br />
Have fun!

<a href="http://balloonquest.at/wp-content/uploads/2012/06/post_hello_01.jpg"><img class="alignnone size-medium wp-image-139" title="post_hello_01" src="http://balloonquest.at/wp-content/uploads/2012/06/post_hello_01-640x358.jpg" alt="" width="640" height="358" /></a>
<br />
<br />
PeterP
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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